![]() ![]() Customizable.Ĭartoon compliant: stretchy spine, legs, arms… Fingers, toes, ears, breast, adjustable amount of spine, neck, twist bones, tail, and neck bones… Duplicate, remove limbs to rig creatures with multiple arms and legs.įingers auto-rotation option: bend when scaling the first phalange, pre-defined fist poseīone picker: Can be turned on/off, import/export presets. No need to redo everything if a bone is not where you want it to be.Īpply Pose as Rest Pose feature to quickly change the rest pose of the character, aligning reference bones on it and applying armature modifiers in a single click ![]() Asymmetrical models supported.Įdit Reference Bones feature to modify the rig anytime you want. First developed as my own in-house rigging tool, i’ve released it a few years ago and it expanded quickly thanks to great support from the community!Īutomatic bone placement solver based on mesh recognition for bipeds characters. Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx export, with presets for Unity and Unreal Engine.
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